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Got about 850 points. The difficult scales up a ton past 300 something points but I like it!

Not much to comment on, it's a pretty simple but enjoyable game. If I had to give some feedback I would say you should give some sort of power ups to the player to allow them to get higher scores. Something to allow for longer sessions at high skill ceilings.

(+1)

Hey that's good input! Now that I think of it, I should've strayed from the tutorial to make powerups. I made a space shooter in Unity many years ago when I was first starting off with game engine development, and it had a triple shot, speed boost and shield powerup! Maybe I can try with this if I can confidently make it!